project zomboid мод superb survivors

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Superb Survivors!

REQUIRES BUILD 41!
SINGLE PLAYER ONLY!

Still WIP. You will likely experience bugs / issues please report them on the appropriate workshop thread.

This mod add basic NPC Survivors to the game

Vision changes so that Survivors can no longer see you behind them. So you can now sneak around NPCs without being noticed if your careful.

You can use firearms to force survivors to Surrender.
if PVP is on and your aiming a gun at an unarmed survivor, they will hands up surrender.
You can then right click on them and force them to drop loot, or scram.
If you sneak up behind a survivor aiming a gun (with pvp on) you can even force armed survivors to surrender.
Survivors in this vulnerable state can be instantly executed if they are shot and hit

Raiders and sometimes normal hostile survivors might give you a chance to scram rather than just attempting to kill you. They will aim their weapon at you and tell you to get away. You will lose your chance to leave if you Aim your weapon or Attack them or go closer towards them. And their patients is thin so if you don’t intend to fight you better scram quickly

Firearm mechanics over hall :
Now you actually stand a chance against armed hostile Survivors!
Survivors now use a vision cone to «see» enemies in front of them, they cannot see you from behind anymore.
So now you can sneak up from behind undetected.
Even armed survivors will surrender if they detect you have come up behind them aiming a gun
NPC survivors rate of fire using guns has been nerfed
NPC survivors must also reload their guns
NPC survivors take extra damage from fire arms

see this demo video that demonstrates that with some sneak and good aiming points you can easily take out a whole gange «Mike Ehrmantraut style»
https://youtu.be/b03bsG7D2vI

KNOWN ISSUES!: (working on it. slowly but surely)

Q: Does MP work?
A: No

Q: Will MP ever work with this?
A: Not likely

Q: Do I need to start a new save?
A: No you should not need to. However note if your save is like currently 6 months in and you have raiders set to spawn at least every month, then raiders will spawn as soon as you start game

Q: Some survivors seemed to have dissapeared. Anything I can do?
A: If any survivors de spawned for illigitimate reasons, they will respawn when you exit / re enter game. Or if they survivor is part of your group, just press U key and they should respawn.

Q: Will there be any AI Improvements?
A: I’d sure like to be able to spend time on improving the AI. But so far most of my time has been spent just with fixing and compatibility and such. And there is still plenty more of that to do so not sure. If I find the time to I’d like to.

Japanese Translation by TEATIME05
Brazilian Portuguese Translation by williamfoxrpg
Chinese Translations by Cleave
Spanish Translation by ElKucho
Russian Translation by FinchEz
French Translation by link8dragon
Italian Translation by Woldren

Feelin Bored?
Check out / try my WIP Physics game? I’ve Updated it recently.
http://undeniable.info/FreedomPhysics/

Workshop ID: 1905148104
Mod ID: SuperbSurvivors
Map Folder: Hilltop Survivor Camp
Map Folder: Military Blockade
Map Folder: Prison Escape
Map Folder: Woobury

Источник

Подпишитесь, чтобы загрузить
Superb Survivors!

REQUIRES BUILD 41!
SINGLE PLAYER ONLY!

Still WIP. You will likely experience bugs / issues please report them on the appropriate workshop thread.

This mod add basic NPC Survivors to the game

Vision changes so that Survivors can no longer see you behind them. So you can now sneak around NPCs without being noticed if your careful.

You can use firearms to force survivors to Surrender.
if PVP is on and your aiming a gun at an unarmed survivor, they will hands up surrender.
You can then right click on them and force them to drop loot, or scram.
If you sneak up behind a survivor aiming a gun (with pvp on) you can even force armed survivors to surrender.
Survivors in this vulnerable state can be instantly executed if they are shot and hit

Raiders and sometimes normal hostile survivors might give you a chance to scram rather than just attempting to kill you. They will aim their weapon at you and tell you to get away. You will lose your chance to leave if you Aim your weapon or Attack them or go closer towards them. And their patients is thin so if you don’t intend to fight you better scram quickly

Firearm mechanics over hall :
Now you actually stand a chance against armed hostile Survivors!
Survivors now use a vision cone to «see» enemies in front of them, they cannot see you from behind anymore.
So now you can sneak up from behind undetected.
Even armed survivors will surrender if they detect you have come up behind them aiming a gun
NPC survivors rate of fire using guns has been nerfed
NPC survivors must also reload their guns
NPC survivors take extra damage from fire arms

see this demo video that demonstrates that with some sneak and good aiming points you can easily take out a whole gange «Mike Ehrmantraut style»
https://youtu.be/b03bsG7D2vI

KNOWN ISSUES!: (working on it. slowly but surely)

Q: Does MP work?
A: No

Q: Will MP ever work with this?
A: Not likely

Q: Do I need to start a new save?
A: No you should not need to. However note if your save is like currently 6 months in and you have raiders set to spawn at least every month, then raiders will spawn as soon as you start game

Q: Some survivors seemed to have dissapeared. Anything I can do?
A: If any survivors de spawned for illigitimate reasons, they will respawn when you exit / re enter game. Or if they survivor is part of your group, just press U key and they should respawn.

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Q: Will there be any AI Improvements?
A: I’d sure like to be able to spend time on improving the AI. But so far most of my time has been spent just with fixing and compatibility and such. And there is still plenty more of that to do so not sure. If I find the time to I’d like to.

Japanese Translation by TEATIME05
Brazilian Portuguese Translation by williamfoxrpg
Chinese Translations by Cleave
Spanish Translation by ElKucho
Russian Translation by FinchEz
French Translation by link8dragon
Italian Translation by Woldren

Feelin Bored?
Check out / try my WIP Physics game? I’ve Updated it recently.
http://undeniable.info/FreedomPhysics/

Workshop ID: 1905148104
Mod ID: SuperbSurvivors
Map Folder: Hilltop Survivor Camp
Map Folder: Military Blockade
Map Folder: Prison Escape
Map Folder: Woobury

Источник

Подпишитесь, чтобы загрузить
Superb Survivors!

REQUIRES BUILD 41!
SINGLE PLAYER ONLY!

Still WIP. You will likely experience bugs / issues please report them on the appropriate workshop thread.

This mod add basic NPC Survivors to the game

Vision changes so that Survivors can no longer see you behind them. So you can now sneak around NPCs without being noticed if your careful.

You can use firearms to force survivors to Surrender.
if PVP is on and your aiming a gun at an unarmed survivor, they will hands up surrender.
You can then right click on them and force them to drop loot, or scram.
If you sneak up behind a survivor aiming a gun (with pvp on) you can even force armed survivors to surrender.
Survivors in this vulnerable state can be instantly executed if they are shot and hit

Raiders and sometimes normal hostile survivors might give you a chance to scram rather than just attempting to kill you. They will aim their weapon at you and tell you to get away. You will lose your chance to leave if you Aim your weapon or Attack them or go closer towards them. And their patients is thin so if you don’t intend to fight you better scram quickly

Firearm mechanics over hall :
Now you actually stand a chance against armed hostile Survivors!
Survivors now use a vision cone to «see» enemies in front of them, they cannot see you from behind anymore.
So now you can sneak up from behind undetected.
Even armed survivors will surrender if they detect you have come up behind them aiming a gun
NPC survivors rate of fire using guns has been nerfed
NPC survivors must also reload their guns
NPC survivors take extra damage from fire arms

see this demo video that demonstrates that with some sneak and good aiming points you can easily take out a whole gange «Mike Ehrmantraut style»
https://youtu.be/b03bsG7D2vI

KNOWN ISSUES!: (working on it. slowly but surely)

Q: Does MP work?
A: No

Q: Will MP ever work with this?
A: Not likely

Q: Do I need to start a new save?
A: No you should not need to. However note if your save is like currently 6 months in and you have raiders set to spawn at least every month, then raiders will spawn as soon as you start game

Q: Some survivors seemed to have dissapeared. Anything I can do?
A: If any survivors de spawned for illigitimate reasons, they will respawn when you exit / re enter game. Or if they survivor is part of your group, just press U key and they should respawn.

Q: Will there be any AI Improvements?
A: I’d sure like to be able to spend time on improving the AI. But so far most of my time has been spent just with fixing and compatibility and such. And there is still plenty more of that to do so not sure. If I find the time to I’d like to.

Japanese Translation by TEATIME05
Brazilian Portuguese Translation by williamfoxrpg
Chinese Translations by Cleave
Spanish Translation by ElKucho
Russian Translation by FinchEz
French Translation by link8dragon
Italian Translation by Woldren

Feelin Bored?
Check out / try my WIP Physics game? I’ve Updated it recently.
http://undeniable.info/FreedomPhysics/

Workshop ID: 1905148104
Mod ID: SuperbSurvivors
Map Folder: Hilltop Survivor Camp
Map Folder: Military Blockade
Map Folder: Prison Escape
Map Folder: Woobury

Источник

Подпишитесь, чтобы загрузить
Super Survivors! (For Build 40)

IMPORTANT!
1) Super Survivors Mod is Single Player Only!

2) This is for build 40 only! Find a Build 41 compatible verison here: https://steamcommunity.com/workshop/filedetails/?id=1905148104

Like the «normal» Survivors! mod, this mod adds other Survivors to the world. However the focus of this mod will be to make the Survivors take care of themselves without the player controlling every aspect of what they do. As well as many improvements and added features since the first!

Other survivors are pre-set to spawn in certain locations with certain attributes. Some can be hostile to be careful!

NOTES ON ALTERED GAME MECHANICS

You can get Cover from gun fire by being behind Objects when being fired at. Best cover is behind a window. The Average Object gives 50% chance for cover, some less, some more. You will know your cover blocked a shot for you if you see a double exlimation point above your head «!!»

Even if PVP is on, you cannot hurt people in your group and they cannot hurt you.

HOW TO USE THE MOD:

Right click on a Survivor and «Call» them over to get thier attention. A random survivor who encounters you for the first time may come to you like this automatically. After you have thier attention right click again for more options. Survivors not part of your group, you will have options to invite or gift items / food to. Giving them stuff will increase chance they will accept your invitation to join the group. You will have some options to give orders and such to survivors who are part of your group after calling them over.

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Press «t» to auto call the closest Group member to attention
Press «y» to auto call the nearest «Wild» Survivor to attention
These hotkeys can be changed in the hotkey tab on main menu under «NPC Interactions»

Survivors will take care of their own Food and Water needs assuming there is some somewhere in the general area. So you as group leader should just make sure your group / base food & water stocks are good and they will do the rest themselves. Survivors will leave the group and wander if they become too hungry or thirsty.

Settings and Key Bindings can be set in the Games Main menu now. No more fishing through files to find a settings.lua file
Changing settings in game menu while already in a game will not take effect until you quit and rejoin said game

More info about changes and differences between normal Survivors! mod available here: https://theindiestone.com/forums/index.php?/topic/23579-super-survivors/

Warning! Don’t use the «_crash» save files generated by the game after a crash, because this copy made by the game will not have the files containing information on survivor locations or groups.

RAIDERS SETTINGS
«Raiders Event Guaranteed every this many days» only starts working AFTER the
«Raiders Start Spawnin after this many day» days have been passed

To Disable Raiders set «Raiders Start Spawnin after this many day» to «Never»

Highly Recommended & Fully Compatible Mods:
ORGM
Armor Mod

Q: Does MP work?
A: No

Q: Will MP ever work with this?
A: Not likely

Japanese Translation by TEATIME05
Brazilian Portuguese Translation by williamfoxrpg
Chinese Translations by Cleave
Spanish Translation by ElKucho
Russian Translation by FinchEz
French Translation by link8dragon

Workshop ID: 1331826879
Mod ID: SuperSurvivors
Map Folder: Hilltop Survivor Camp
Map Folder: Military Blockade
Map Folder: Prison Escape
Map Folder: Woobury

Источник

Project zomboid мод superb survivors

This guide is in two parts : first one will be about the mod’s gameplay, second will be more «outside of the game stuff», like back ups, finding lost survivors, and even revive them.

You get an error when there is a red rectangle with a number down right of your screen
You can report an error here

All errors are written here : C:\Users\You\Zomboid\console.txt
Either you find the error, there are few lines, and you can copy past it directly above or
Copy past all the lines in your console.txt (with Ctrl + A, Ctrl + C)
Go to https://ghostbin.com/, past your code in new past, click create new past
Copy the URL, and past it here

«Please indicate what build of PZ you are using as well as a detailed description of how the bug or errror can be re-created.»

You can modify settings of the game in the super survivors tab, you have to relaunch your save to have the settings take effects.
You really should check your settings before you open your save

Survivor Spawn Rate : Careful, too many survivors around you will make them lag, which will have them killed if they are attacked. Normal rate at first, then High rate after some time, seems stable.
There are 2 kinds of survivors in game : preset ones and random ones.
Preset ones will appear in special locations, their hostility isn’t determined by the chances to be hostile : it’s fixed.
Some of their perks are fixed too : example a doctor will have above 3 in first aid or else it couldn’t be doctor, a hunter will have high aim, etc.

Random ones are. well 100% random.

Chance to spawn with Gun : set the initial number, each 48 hours add 1 to this number. The limit is always 100. Example : if you choose 0, but survive 4800 hours or 200 in game days, random survivors will have 100% probability to spawn with a gun.

Chance to spawn with Melee : Act the same as Gun.

Note : survivors can spawn with Gun + melee, melee or nothing.

Max Chance to be hostile over time: the limit isn’t always 100 like Gun and melee, you can set what you want.

Wife/Husband Spawn : Explicit, work only when you spawn the first time.

Survivor Friendliness : How hard it will be for you to succefully invite survivors to join your group. If survivors don’t accept you can give them food or water, and retry.

Survivor Infinit Ammo : Usually enemies won’t run out of ammoes before you kill them or they kill you, so it’s more for your own survivors.

Survivors Auto Base Tasks : Survivors do automatic tasks at base, if your base is relatively safe you really should add it. It adds some life in your base.

Survivors Hunger & Thirst : Now survivors won’t drink/eat dangerous things, so if you stock food not far from them they will take it for themselves.
For drinking if your base doesn’t have a well, I guess that they will take bottle of water, but you have to tell them to clean their inventory to take back the empty bottles (to be verified). So a well is a big + for now.

Raiders Start Spawning after this many days : Raiders won’t spawn before this many days

Raiders Event Guaranteed every this many day : They will be forced to spawn this many day

Chance for Random Raiders to Spawn : Increase the probability of random spawning.

Ready for Battle Mode : You start with a pistol, 4 ammo boxes and 10 aims and reloading. You start with an armor too if you have the armor mod from the same modder.

Ouch, the hard part. Their IA is pretty good, but in project zomboid humans can die so easily that a simple stupid move can be their death. So :

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First thing : In general, you should put the following distance between 2 and 4. Higher they will attack things far from you. Closer they won’t attack Z so they can be bitten easily, and you will have problems to give them orders. If your survivors use range it’s best to let them move, because if they pass the limit they won’t shoot and will *try* come back to you, sometimes this means their death.

Note : The biggest danger are other hostile NPC, if they see one your NPC will go berseker and don’t listen at you anymore, so to counter this the best way is to kill this NPC fast (because if you fall back he will heal and come back, to be hurt and flee again, so it will be the chaos in your group)

Basically here is how it works, you always need to hurt him, after that you basically won. The AI has consistent behavior : If he is hurt, he will always back up. So even if you’re hurt, you really should hurt him a bit before back up, except if you’re really fast (some survivors are fast, often preset hostile ones).
But if you hurt him once you just have to keep following him while hitting him when you can, he won’t be able to heal himself and will bleed out.

Survivors needs to be closer than you to hit/shoot so with the right timing you can always hurt him before he hurts you. Of course the best is to have a pistol (it has more range) and a few points in aiming, I must confess that with a shotgun this method is too dangerous.

Of course Z are you’re friends, if you want to attack several NPC at once a loud shot can really help you, they can even make the job for you, you can still loot them later.

Important Note : Careful to shotguns If you never played PVP, you have to be really careful of shotguns : they can remove 75% of your health in one hit, so this + the bleeding effect you are almost sure to die. With this mod I think that this is the most dangerous things, a fast NPC with a shotgun, and an unprepared player.

Important Note 2 : If you take a bullet If you’re shot don’t remove the bullet if you are still in danger, because it will make you bleed even more (like in real life). So bandage it as soon you can, then when safe remove the bullet, desinfect, stich and bandage (if you survived free first aid points yeee).

Important Note 4 : If you hit easy boring, but you can still use that as an emergency exit, while letting an entrance open for survivors.

The problem is to get the ID of your lost NPC (I’ll call it ID1), if you don’t have it you can try several ways.
Press U in game, if he’s still in your group double click on him and you have it. Get the ID of an other NPC, i’ll call it ID2. If you have the ID1, (jump to ***).

If the lost NPC is not in U, get the group of ID2.
Quit the save and go to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\1331826879\mods\Super Survivors\theNameOfYourSave
Open SurvivorGrouphisGroup. If it begins by a 0 it’s the right file.
This is all the ID of your NPC, even the dead ones Edit : dead ones may be removed from this file sooner or later, their ID wasn’t supposed to stay written. So if you know in which order you recruited your NPC you can guess which one it is (the 0 doesn’t count). For example, your wife/husband, is the second number.
If you have no idea we can still solve it with a «meh» method.

***
Open SurvivorMap
This is the coordinates of all NPC (alive ones). All lines are cooordinates ID.
From there 2 methods :

The lazy one
Copy the line with ID2, and past it at the end. At the past line, replace ID2 with ID1 (see pictures example in «Resurrect a NPC with back up»). Save the file, and you’re done, your lost NPC will spawn on the first.
If you still don’t have ID1 :
Do like above, but with all your NPC, they all all spawn at the same place and there will be your lost NPC too. If he’s not he’s dead so look at «Resurrect an NPC» if you want.

The more realist one (but less easy than I thought)
Go to https://map.projectzomboid.com/
Click on «Map Coordinates on (Level 0)», then hover until you find more or less where you think your NPC was.
(It’s write in coords on the left)
All coordinates in SurvivorMap work like that : 4 or 5 numbers, a 6 or a 7, 4 or 5 numbers.
The «x» of the website will be a 6 or a 7.
Example : 1170879420 will be 11708×9420
So with this knowledge, test a bit and you should get the exact coordinates of your NPCs

In game press U, double click on your survivor, you will have a lot of information on it. You need his ID.
Once you have it exit your save (maybe not needed but I prefer to do it just in case)

Go in :
C:\Users\you\Zomboid\Saves\yourGameType\theNameOfYourSave\
Find the file SurvivorHisID (It’s low in the folder)

CopyPaste the file somewhere safe on your computer

Congratulation you made a back up of your survivor. If he died because of lag, a bug or whatever reason you consider unfair, you will be able to resurrect him.

If you repeat this method you can have an army of wife, have one or several husband as a man, or a bit of both, have 15 hunters, it’s as you want.

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