стелларис мод на масс эффект

Стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

This mod adds pregenerated Asari species from Mass Effect series.

— Animated portrait with 4 different skin colors + 4 human outfit
— Flag of Asari Council
— Asari names and planets
— English and Russian species description

стелларис мод на масс эффект

стелларис мод на масс эффект

— Animated geth portrait with 4 different colors (and Robot portrait as bonus)
— New species class: Synthetic (with insults and other communication phrases)
— Special trait: Geth-Synthetic
— Geth namelist
— Geth flag
— Russian locali.

стелларис мод на масс эффект

стелларис мод на масс эффект

Animated Portrait Set
Animated Quarian portraits with (sadly minor) clothing variations.

Custom Namelist
As close to lore as p.

стелларис мод на масс эффект

стелларис мод на масс эффект

Here is the pro human organisation Cerberus from the mass effect universe.

This mod creates cerberus and a separate human race to the stellaris default humans.

стелларис мод на масс эффект

стелларис мод на масс эффект

Here is the systems alliance from the mass effect universe.

This mod creates the system alliance and a separate human race to the stellaris default humans.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

—Consider unsupported. I haven’t touched Stellaris in months, nor do I have the time to do so. Feel free to pull mod apart and use and update as you please. Comment here with a link so I can get a bit of joy from it if you do.—

Источник

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[OUTDATED!] Mass Effect: Crucible

стелларис мод на масс эффект

Not updated for 3.0 and never will be.

Mass Effect: Crucible is a Semi-Conversion mod that brings Stellaris into the Mass Effect universe. Unlike other overhaul/total conversion mods which seek to completely change Stellaris to fit within a certain universe, ME: Crucible selectively changes just enough to make Stellaris feel like Mass Effect. In practical terms, this allows excellent compatibility with many other game changing mods! (see compatibility section below for details)

This is an early first release of ME: Crucible. This means it is not complete, and most likely buggy, but it is at a level that I feel comfortable releasing it. Most of the base features are in, but many, such as all the ships sets, events, resources etc, are not included in this first release or are still work in progress. Future updates will be added in such a way that they are unlikely to break your save games (though this cannot be guaranteed).

*Please note: The in-game screenshots have the Real Space mod active (where indicated) to provide better visuals

*Asari Republics and Asari Corporate Interests are added by MEC: Asari mod

It is EXTREMELY important that you have subscribed – and have active – both the MEC: Asari and MEC: Mass Relays mods, or this mod will not function as intended

It is VITAL that you have all the required DLC’s

Owning the Megacorp DLC is no longer required for the Vol Protectorate and Asari Corporate Interests (Non megacorp versions added for those who don’t own the DLC)

ME: Crucible was made with compatibility in mind, as such many mods will work with it. This will allow you, in part, to tailor your experience as you see fit.

Many galaxy generation mods like Real Space are fully compatible due to ME: Crucible’s semi-random galaxy generation.

UI mods like Dynamic UI are partly compatible*

Any mods that add prescripted playable empires will NOT work.

The compatible mods discussion (see below) will be updated as mods are tested.

The required mods can be loaded in any order as they ‘should’ automatically be overridden by the correct files in ME: Crucible. The safer option is to manually put them on top of ME: Crucible in the load order.

All other mods should be put ABOVE of ME: Crucible in the load order. This will ensure none of this mod’s files are not overwritten.

*The only changes to the UI made by ME: Crucible are in the main menus, as such, most UI mods should be compatible. Again, load all UI mods ABOVE this mod!

Mass Effect and all its assets belong to Electronic Arts and BioWare. This is entirely a community-driven, non-profit project. No copyright infringement is intended.

Источник

Mass Effect Ultimate Species Collection

Uploaded · Published January 26, 2020 · Updated June 22, 2021

стелларис мод на масс эффект

Last revision: 3 Apr at 07:06 UTC (3)

File size: 241.8 MB

Description:

стелларис мод на масс эффект

I have finally released my Mass Effect prescripted empires submod! It adds 16 new prescripted empires:
– Mass Effect Ultimate Empire Collection

This mod is a collection of every animated portrait currently available from the Mass Effect universe, as well as a bunch of bonus content from Mass Effect. Currently this mod includes animated portraits, name lists, and some extra species traits and rooms. This mod includes-

-Asari
-Alliance
-Cerberus
-Turian
-Salarian
-Krogan
-Volus
-Elcor
-Drell
-Hanar
-Collector
-Thorian Creeper
-Rachni
-Geth
-Loki Mech
-Batarian
-Vorcha
-Quarian

-Company logos
-Nation emblems
-And More

[[h1]Many New Starting Systems[/h1]
-Major Race home systems
-Minor race systems
-And More

PLEASE NOTE, some of these traits and civics are very impactful and therefor inherently overpowered/punishing. This is required for every race to have a distinctive feel and playstyle.

Krogan Physiology (Krogan)
–Leader Age +1200 years
–Leader Cost +50%
–Army Health +30%
–Army Damage +30%
–Pop Habitability +50%
–Pop Mineral Production +15%
–Pop Growth Speed +75%

Born to Serve (Turian)
–Government Ethics Attraction +30%
–Pop Unity Production +10%
–Army Morale +30%
–General Skill Levels +2
–Admiral Skill Levels +2

Keelah Se’lai (Quarian)
–Government Ethics Attraction +20%
–Pop Unity Production +20%
–Ship Fire Rate +10%
–Ship Fire Rate in Home Territory +20%
–Army Morale +20%

Organic Quantum Entanglement (Rachni)
–Pop Research Production +5%
–Pop Unity Production +30%

Four Eyes (Batarian)
–Ship Weapon Accuracy +10%
–Ship Weapon Range +10%
–Pop Energy Production +15%

The Enkindlers (Hanar)
–Pop Unity Production +30%
–Pop Spiritualist Attraction +50%
–Government Ethic Attraction +20%

Very Ambitious (Humans/Cerberus)
–Leader Skill Levels +2
–Leader EXP Gain +25%
–Mineral Production +20%
–Energy Production +20%

The Compact (Hanar [With Drell])
–Will spawn several Drell pops on the starting planet

Sleeper Agents (Cerberus)
–Sensor Range +7
–Country Influence Production +50%
–Election Influence Cost +75%

Shell Corporations (Cerberus)
–Can build both Criminal AND Legitimate Branch Office Buildings
–Crime on planets increases income of Criminal Branch Office Buildings
–Trade Value +20%

The Rannoch Accords (Geth/Quarian Alliance)
–Will spawn 15 upgraded Geth pops on the starting planet.
–Can build Geth Factories to build more Geth pops
–Country Unity Production +15%

Shell Corporations (Cerberus [Corporate Authority ])
–This nation is founded on an extensive system of shell and dummy corporations which allow a wide range of income, from legitimate to illicit, while concealing the true profiteers from unwanted attention.

-Guilliman (Guilli’s Planet Modifiers)
–Deathworlders Civic (basis for Heshtok civic [Vorcha])

Revisions:

Old revisions of this mod are available below. Click the link to download.

Источник

Стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

This is an optional Mass Effect Civilisations: Asari module that enables spawning of the Asari Republics as an AI empire (unless a player is playing it) when starting a new game.

By default, prescripted empires in the MEC series will never s.

стелларис мод на масс эффект

стелларис мод на масс эффект

This is a compatibility Patch for Downscaled Ships and Captain X3’s Mass Effect Ship Mod. Both Mods are required for this to work obviously.

As of today (08/05/2019) all shipsets from MES have been converted.

стелларис мод на масс эффект

стелларис мод на масс эффект

This is a mod resource for mods that use Mod Menu.

Put this mod after all other interface mods.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

Compatible with 3.0.*

стелларис мод на масс эффект

стелларис мод на масс эффект

Changes the colors of the ethics icons to be instantly recognizable by color. Ironman / Achievements Compatible (2.2.*)

This is reloaded version of th.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

No, not in real life, but the Stellaris version has no unique deposits, no unique events, and no acknowledgment of the tremendous accomplishment teraforming Mars would represent.

This simple little mod attempts to fix that.

стелларис мод на масс эффект

стелларис мод на масс эффект

Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019

This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their.

стелларис мод на масс эффект

стелларис мод на масс эффект

Works with version 3.0

These are my versions of the Mass Effect systems. Some can be used as new starting systems for custom species. Be sure to check out the many other Mass Effect mods available on the workshop.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

If you also want Asari I suggest you download the excellent Asari Variety by ThracianKnight.

Compatible with just about anything. Not.

стелларис мод на масс эффект

стелларис мод на масс эффект

MEC: Asari is a Stellaris mod that adds the Asari species from Bioware’s Mass Effect franchise into the game! They come with a custom shipset, several portraits (and a lot of clothes), pregenerated empires, o.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

This mod will let you use both the Galactic Nations Assembly and Mod Menu together.

Keep in mind if you turn off one mod you must also turn off this mod.

стелларис мод на масс эффект

стелларис мод на масс эффект

Fix the modifier issue after the 2.2.6 update.

With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss.
This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight.

стелларис мод на масс эффект

стелларис мод на масс эффект

Due to an ongoing move, further large mod development will likely halt for the next month. Beyond this, I cannot give more detail. I appreciate the continued support and hope you all can understand.

стелларис мод на масс эффект

стелларис мод на масс эффект

Simply Add EDI’s voice lines as an advisor to Stellaris.
Lines are synced to cover all events that a vanilla advisor would cover.
All the voice lines are from Mass Effect 2 & 3, I do not own or claim them.

If you like this mod, you might like this on.

стелларис мод на масс эффект

стелларис мод на масс эффект

Simply Add The Harbinger/Sovereign’s voice lines as an advisor to Stellaris.
Lines are synced to cover all events that a vanilla advisor would cover.
All the voice lines are from the original Mass Effect Trilogy, I do not own or claim them.

стелларис мод на масс эффект

стелларис мод на масс эффект

Latest update: 3.0.*
DLC Level: All up to Necroids

IMPORTANT: Please subscribe the required asset mod and load it before this mod.

— All portraits are ANIMATED
— DOES NOT MODIFY CHECKSUM. IRONMAN AND ACHIEVEMENTS ARE COMPATIBLE!

Hard DLC requirements:
-.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

Adds animated effect of purple light pulsation occasionally emerging from the heads of humans, and default humanoids, when they become psionics.

Taking Mind Over Matter will add the effect only to the leaders with the psionic trai.

стелларис мод на масс эффект

стелларис мод на масс эффект

Adds cybernetic versions of humans, default humanoids and several other species portraits and applies them whenever a pop or leader of appropriate species receives a cybernetic trait.

Leaders will preserve their original phenotyp.

стелларис мод на масс эффект

стелларис мод на масс эффект

This simple mod maximize spawn chance of vanilla unique solar systems.

Dlc content like leviathans, enclaves and so affected if you have dlc.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

This mod adds two new systems that randomly spawn on Galaxy Generation. Each system contains a ruined ecumenopolis that you can restore, much like the systems containing ruined megastructures. This version has a 100% spawn chance.

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

стелларис мод на масс эффект

The SCX series has been discontinued as of March 17 2020. SCX Core and its modules are incompatible with Stellaris 2.6.0 and above and will not receive any further updates.

стелларис мод на масс эффект

стелларис мод на масс эффект

New Frontiers version 2.6 (Old)

This version is compatible with patch 3.0.2 D i c k.

стелларис мод на масс эффект

стелларис мод на масс эффект

This version is compatible with patch 3.1.1 Lem.

стелларис мод на масс эффект

стелларис мод на масс эффект

Do you think the randomly generated starting systems lack character? Then this might be the right mod for you!

This mod aims to add more interesting starting systems to use for the player and cust.

Источник

Stellaris: Mass Effect Ultimate Empire Collection

Mass Effect Ultimate Species Collection, Ethics and Civics Alternative 2.8

This Mod Adds Mass Effect Ultimate Empire Collection to the Stellaris Game.

Authors description: Mass Effect Ultimate Empire Collection

Welcome to the ultimate collection of Mass Effect prescripted empires!
This is a dedicated submod to the – Mass Effect Ultimate Species Collection which adds 15 new prescribed empires complete with new traits and civics.The presrcibed empires include:-The Systems Alliance–Rational Consensus (Indirect Democracy)–Ethics:—Libertarian—Materialist—Militarist—Fanatic Competive-Cerberus–Shell Corporations (Corporate Authority)–Ethics:—Xenophobe—Militarist—Competitive—Fanatic Materialist-Turian Heirarchy–Citizen Stratocracy (Indirect Democracy)–Ethics:—Fanatic Militarist—Spiritulist—Competitive—Libertarian-The Salarian Union–Illuminated Autocracy (Imperial)–Ethics:—Pacifist—Fanatic Materialist—Authoritarian—Cooperative-The Batarian Hegemony–Star Empire (Imperial)–Ethics:—Xenophobe—Fanatic Militarist—Fanatic Authoritarian-The Illuminated Primacy–Holy Tribunal (Oligarchic)–Ethics:—Fanatic Pacifist—Fanatic Spiritualist—Cooperative-The Krogan Clans–Martial Dictatorship (Dictatorial)–Ethics:—Fanatic Militarist—Spiritualist—Xenophobe—Cooperative-The Consolidated Vorcha–Martial Dictatorship (Dictatorial)–Ethics:—Fanatic Competitive—Fanatic Militarist—Xenophobe-The Vol Protectorate–Trade League (Oligarchic)–Ethics:—Fanatic Competitive—Pacifist—Libertarian—Materialist-The Geth Consensus–Industrial Power Core (Machine Intelligence)–Ethics:—Gestalt Intelligence-The Rachni Collective–Collective Conciousness (Hive Mind)–Ethics:—Gestalt Intelligence-The Elcor Congregation–Peoples’ Commissariat (Oligarchic)–Ethics:—Libertarian—Pacifist—Xenophile—Fanatic Cooperative-The Collectors–Ravenous Hive (Hive Mind)–Ethics:—Gestalt Intelligence-Omega–Crime Syndicate (Corporate Authority)–Ethics:—Fanatic Libertarian—Fanatic Competitive—Militarist-The Migrant Fleet–Military Commissariat (Indirect Democracy)–Ethics:—Xenophobe—Militarist—Libertarian—Fanatic Cooperative-The Krogan Empire (Weyloc Guld)–Jingoistic Regime (Dictatorial)–Ethics:—Fanatic Xenophobe—Fanatic Militarist—AuthoritarianIn order to best recreate the galaxy of Mass Effect I recommend these additional mods– Mass Effect Civilisations – Asari – Mass Effect Civilisations – Mass Relays If the authors of any of these mods have no issue with being integrated just contact me.Special Thanks to-Guilliman (Guilli’s Planet Modifiers)–Deathworlders Civic (basis for Heshtok civic [Vorcha])-TheMinxLynx–Civic and Trait iconsI might also, in future, decide to do a massive Mass Effect theme pack with a lot more content to completely immerse players in the universe. I would require help from somebody adept at graphical design.Dont forget to rate if you enjoy the mod!

If folders are missing, try running the game or make them by yourself.

Unpack .mod file to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod

Or just use Subscribe button if you are using Steam Account.

Enable desired mods from the launcher and click Play button.

Источник

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